The VR works on Eye Tracking, Head Tracking, and motion tracking.In this post, we will see How Eye Tracking actually works.

Eye Tracking in VR-VR Eye Tracking explained



The Eye Tracking works on the sensor monitor. 

Procedure of Eye Tracking in VR-

Eye tracking may be the last episode of VR puzzle. Not available on Rift, Vive or PS VR but will appear on FOVE's most promising VR headset. We also saw Tobii's eye tracking technology working on the HTC Vive. Now how does it work?

Yes, the infrared sensor monitor has your eyes inside the headset so FOVE knows where your eyes are actually looking. The great advantage of this - without allowing the characters inside the game to react accurately to where you are looking - makes the depth of the field more realistic.

For standard VR headsets, everything is based on a sharp focus that is not the way we are used to hearing the world. When our eyes see something far away, for example, the front is blurred and vice versa. By following our eye tracking, the FOVE graphics engine can mimic this in 3D space in VR. Okay, blurring would be great.

Headsets still need hi-res display to avoid grid viewing effect. And what our eyes focus on needs to look like life as much as possible. Without an eye tracking, and everything is focused as you move your eyes - but not your head - around the area, imitation illness is very likely. Your mind knows that something is wrong.